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	<title>The Official Site of Joseph Hinson &#187; Games</title>
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	<link>http://josephhinson.com</link>
	<description>Thoughts and Ramblings of Joseph Hinson</description>
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		<title>Maybe this is what Heaven is like</title>
		<link>http://josephhinson.com/2011/09/maybe-this-is-what-heaven-is-like/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=maybe-this-is-what-heaven-is-like</link>
		<comments>http://josephhinson.com/2011/09/maybe-this-is-what-heaven-is-like/#comments</comments>
		<pubDate>Sun, 25 Sep 2011 02:56:17 +0000</pubDate>
		<dc:creator>Joseph</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Stories]]></category>

		<guid isPermaLink="false">http://josephhinson.com/?p=531</guid>
		<description><![CDATA[Last night we played Left 4 Dead co-op on Xbox live. Altogether, 6 people showed up, so we had to hot-seat it a little, but all in all we had a great night, and some fun zombie survival. For a few moments, it was like living a zombie movie. Near the end of the first [...]]]></description>
			<content:encoded><![CDATA[<p>Last night we played Left 4 Dead co-op on Xbox live. Altogether, 6 people showed up, so we had to hot-seat it a little, but all in all we had a great night, and some fun zombie survival. For a few moments, it was like living a zombie movie.</p>
<p>Near the end of the first campaign, the only option I had was to run for the Helicopter on my own, leaving my teammates to die nasty zombie deaths; Survival of the fittest I guess.</p>
<div id="attachment_533" class="wp-caption alignnone" style="width: 500px"><a href="http://josephhinson.com/wp-content/uploads/2009/06/DSC05648.JPG"><img class="size-large wp-image-533" title="Game Room (right side)" src="http://josephhinson.com/wp-content/uploads/2009/06/DSC05648-490x367.jpg" alt="On the right side of the room, Daniel and Mike fend of Zombies for survival." width="490" height="367" /></a><p class="wp-caption-text">Daniel and Mike prepare to fend off Zombies for survival.</p></div>
<div id="attachment_534" class="wp-caption alignnone" style="width: 500px"><a href="http://josephhinson.com/wp-content/uploads/2009/06/DSC05650.JPG"><img class="size-large wp-image-534" title="Game Room (left side)" src="http://josephhinson.com/wp-content/uploads/2009/06/DSC05650-490x367.jpg" alt="Jerrod and Tim watch each others backs" width="490" height="367" /></a><p class="wp-caption-text">Jerrod and Tim watch each others backs</p></div>
<p>Mostly everybody had to get home to their families at around 11, but mike and I played halo for the rest of the evening (until about 1am). This morning at 6am when my daughter woke up, I was kicking myself a bit for staying up late.</p>
<p>I&#8217;m always wanting to do stuff like this, my basement turned out to be the perfect place for it to happen. I hope we do it more often.</p>
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		<title>Playing Video games again&#8230;probably too much</title>
		<link>http://josephhinson.com/2011/09/playing-video-games-againprobably-too-much/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=playing-video-games-againprobably-too-much</link>
		<comments>http://josephhinson.com/2011/09/playing-video-games-againprobably-too-much/#comments</comments>
		<pubDate>Sun, 25 Sep 2011 02:56:01 +0000</pubDate>
		<dc:creator>Joseph</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Life]]></category>
		<category><![CDATA[cod4]]></category>
		<category><![CDATA[shooters]]></category>

		<guid isPermaLink="false">http://geekitopia.com/?p=222</guid>
		<description><![CDATA[I&#8217;ve been playing  Call of Duty 4 lately, which I bought when it first came out, but didn&#8217;t play too much online. Lately though, it&#8217;s been sort of an obsession to get to the highest level, and subsequently I have gone through several levels in a rediculously short time. For any gamer geeks, I&#8217;ve been [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been playing  Call of Duty 4 lately, which I bought when it first came out, but didn&#8217;t play too much online. Lately though, it&#8217;s been sort of an obsession to get to the highest level, and subsequently I have gone through several levels in a rediculously short time. For any gamer geeks, I&#8217;ve been &#8220;Grinding&#8221; like an RPG. I&#8217;ve played with weapons I don&#8217;t realy like, just to get more XP so that I can push to the next level and unlock more weapons I don&#8217;t like so I can eventually unlock weapons I do like. I have unlocked the red dot sight in almost every weapon in the game which takes some doing. So&#8230;now I think it&#8217;s about time for a break. I have to stop playing or I&#8217;m going to very rapidly digress to the point of being a teenager again, there&#8217;s a thin line between relaxing or blowing off steam, and addiction. Or so it seems.</p>
<p>Video games are my achilles heel when it comes to being an adult. I try to be forthcoming with most people that I do enjoy video games very much, but that&#8217;s putting it mildly. I love video games. Even though I only own 5 titles on the Xbox 360, I get excited when I think about having a few hours of unadulterated Xbox time. I guess it&#8217;s the only thing I&#8217;ve done since I was a kid, so all the fun memories of all the years get compounded in that time. Maybe because it&#8217;s the only thing that&#8217;s always been uniquely mine. My parents and my brother never understood video games and always thought they were a waste of time (which they are). Even now, I have difficulty playing and not feeling bad about myself (I say difficulty, but what I really mean is a tinge of guilt).</p>
<p>When I play video games though, it&#8217;s an extension of myself into a world I could never be. It&#8217;s the same as watching the Karate Kid and doing Crane kicks afterward. It is, the embodiment of imagining yourself in a heroic and otherworldly situation. Other people may not understand that, and that&#8217;s ok. I don&#8217;t expect them to, as long as they respect that I enjoy it.</p>
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		<title>Hey Xbox, how about a helpful feature?</title>
		<link>http://josephhinson.com/2009/09/hey-xbox-how-about-a-helpful-feature/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=hey-xbox-how-about-a-helpful-feature</link>
		<comments>http://josephhinson.com/2009/09/hey-xbox-how-about-a-helpful-feature/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 01:47:23 +0000</pubDate>
		<dc:creator>Joseph</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Rants]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://josephhinson.com/?p=718</guid>
		<description><![CDATA[Every year Xbox announces new features to the dashboard, and each year, there are several that are fairly useless. So this year they announced Project Natal (google it, I don&#8217;t feel like making a link) and Social Media integration. Project Natal, a motion sensing technology, is pretty cool. But social media on the Xbox? Really? [...]]]></description>
			<content:encoded><![CDATA[<p>Every year Xbox announces new features to the dashboard, and each year, there are several that are fairly useless. So this year they announced Project Natal (google it, I don&#8217;t feel like making a link) and Social Media integration. Project Natal, a motion sensing technology, is pretty cool. But social media on the Xbox? Really? I have computers for that. Most people that have high speed internet have a computer they can tweet, IM and facebook on. I rarely send messages to people on my Xbox because it&#8217;s frustrating to use a joystick to do something I should do with a keyboard. Granted, I could use a keyboard, and sometimes I do&#8230;but it&#8217;s still not the right medium for social networking in my opinion.</p>
<p>Am I going to hide in a corner in the middle of a multiplayer battle and tweet, &#8220;Just got killed in COD4, not having a good night&#8221;? No. I&#8217;m not. I&#8217;m not going to tweet from my xbox because it&#8217;s inconvenient. There are, however, a few features I&#8217;ve wanted for awhile that Xbox hasn&#8217;t cared to build into the dashboard. They are as follows:</p>
<h3>1. Notification of specific friends logging on to Xbox live.</h3>
<p>Now, this might be a vague notion of convenience, but when I turn on my Xbox, I&#8217;d like to know if my best friend is online. I&#8217;d even like to know if people I play specific games with are online&#8230;it would help me to choose which game to play. Doesn&#8217;t seem like it&#8217;d be that complicated. But, I&#8217;m not an Xbox developer.</p>
<h3>2. The ability to make video playlists.</h3>
<p>Am I missing this feature? If I am, please tell me&#8230;I&#8217;d like to know, but I&#8217;d like to watch the entire first season of The Guild without having to back out and click &#8220;Play&#8221; again.</p>
<h3>3. Button combinations for specific areas of the guide menu.</h3>
<p>Now this might seem very complex, but if I held down the right trigger and pushed the guide button, it&#8217;d be sweet if it automatically brought up my friends menu &#8212; or something to that order. The guide button is so slow when you&#8217;re in the middle of a game, and it&#8217;s very frustrating.</p>
<p>These things would be helpful. Far more helpful than being able to tweet and post to facebook. Don&#8217;t we have enough inane descriptions of everyone&#8217;s play-by-plays already? Myself included.</p>
]]></content:encoded>
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		<title>First-Person Shooter Disease</title>
		<link>http://josephhinson.com/2009/07/first-person-shooter-disease/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=first-person-shooter-disease</link>
		<comments>http://josephhinson.com/2009/07/first-person-shooter-disease/#comments</comments>
		<pubDate>Tue, 21 Jul 2009 17:29:53 +0000</pubDate>
		<dc:creator>Joseph</dc:creator>
				<category><![CDATA[Funny]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://josephhinson.com/?p=625</guid>
		<description><![CDATA[]]></description>
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		<title>Battlefield to XBLA tomorrow!</title>
		<link>http://josephhinson.com/2009/07/battlefield-to-xbla-tomorrow/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=battlefield-to-xbla-tomorrow</link>
		<comments>http://josephhinson.com/2009/07/battlefield-to-xbla-tomorrow/#comments</comments>
		<pubDate>Tue, 07 Jul 2009 20:20:55 +0000</pubDate>
		<dc:creator>Joseph</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://josephhinson.com/?p=607</guid>
		<description><![CDATA[I&#8217;m so excited about tomorrow. Battlefield 1943, an Xbox Live Arcade title unlike any other will be released tomorrow (July 8th), and I will definitely be playing it tomorrow night.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m so excited about tomorrow.</p>
<p>Battlefield 1943, an Xbox Live Arcade title unlike any other will be released tomorrow (July 8th), and I will definitely be playing it tomorrow night.</p>
]]></content:encoded>
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		<title>First Impressions &#8211; Left 4 dead</title>
		<link>http://josephhinson.com/2009/06/first-impressions-left-4-dead/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=first-impressions-left-4-dead</link>
		<comments>http://josephhinson.com/2009/06/first-impressions-left-4-dead/#comments</comments>
		<pubDate>Sat, 06 Jun 2009 11:38:33 +0000</pubDate>
		<dc:creator>Joseph</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://josephhinson.com/?p=504</guid>
		<description><![CDATA[I bought Left 4 Dead last week, and after eagerly awaiting its arrival, I got to get my hands on it yesterday. I&#8217;ll describe my first impressions here, and once I play it a little more, I&#8217;ll write more. I&#8217;ve never seen a menu screen quite like that one. The options were Campaign (referring to [...]]]></description>
			<content:encoded><![CDATA[<p>I bought Left 4 Dead last week, and after eagerly awaiting its arrival, I got to get my hands on it yesterday. I&#8217;ll describe my first impressions here, and once I play it a little more, I&#8217;ll write more.</p>
<p>I&#8217;ve never seen a menu screen quite like that one. The options were Campaign (referring to online campaign), Multiplayer, and Single Player. Normally single player and campaign are synonymous.  I played through the first two levels of the game in the &#8220;Single Player&#8221; mode, on Normal difficulty. In the first level I used the shotgun. The second level I started with an Uzi, but later picked up an M16 (I think).</p>
<p>I love zombie movies, so I have been excited about Left 4 Dead for awhile. Honestly, the reason I hadn&#8217;t bought it yet was because I didn&#8217;t know how often I&#8217;d get to play it since I&#8217;d basically have to be alone (it&#8217;s not appropriate for children or those easily scared) to play it. And I didn&#8217;t know if my nerves were ready for that trip.  However, after playing it yesterday, I was relieved that it was more fun than terrifying. A few things that stood out to me:</p>
<h3>The Zombies:</h3>
<ol>
<li><strong>The Zombies go down quickly</strong>, so even though you may have a dozen coming toward you, you feel like you can manage it. Which is <em>less</em> scary even.</li>
<li><strong>The Zombies are fast.</strong> And they keep momentum, so when you shoot one that&#8217;s running in the chest, it effectively clothelines him (which looks cool).</li>
<li><strong>The AI is really neat</strong>. If you play through the same level twice (because you die), you don&#8217;t see the same zombies in the same place. My first play through, a room was filled with zombies, the second play through I was expecting a fight&#8230;but there was none. Instead the game experience was completely different.</li>
</ol>
<h3>The Game:</h3>
<ol>
<li><strong>Co-op is clever.</strong> The way they built the co-op play is awesome, even in single player, I had to depend on my teammates to save me when a hunter jumped on top of me.</li>
<li><strong>Game elements don&#8217;t get lost</strong>. You&#8217;d think with as much stuff  going on the game would get disorienting and confusing, but it doesn&#8217;t.</li>
<li><strong>Gameplay is smooth</strong>. The game flows excellently, I think it&#8217;s running 60 frames per second.</li>
<li><strong>The pistol has unlimited ammo</strong>, so you never run out of your sidearm&#8217;s ammo, which caused me to use it more, especially when I got a second one.</li>
<li><strong>The pacing doesn&#8217;t allow you to dawdle</strong>. So if you&#8217;re standing around, or trying to take it slow, you get waves of zombies. I think they&#8217;ve engineered the game well to push you through at the speed it was designed for.</li>
</ol>
<p><em>ED: Earlier I posted that the game must run at 26 frames per second because it was so smooth; I later realized how dumb that was and corrected the error to be 60 frames per second.</em></p>
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		<title>Regarding Post-Apocalyptic Video Games</title>
		<link>http://josephhinson.com/2009/06/regarding-post-apocalyptic-video-games/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=regarding-post-apocalyptic-video-games</link>
		<comments>http://josephhinson.com/2009/06/regarding-post-apocalyptic-video-games/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 12:52:00 +0000</pubDate>
		<dc:creator>Joseph</dc:creator>
				<category><![CDATA[Funny]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[the onion]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://josephhinson.com/?p=496</guid>
		<description><![CDATA[Are Violent Video Games Adequately Preparing Children For The Apocalypse?]]></description>
			<content:encoded><![CDATA[<p><object width="480" height="430" data="http://www.theonion.com/content/themes/common/assets/onn_embed/embedded_player.swf?image=http%3A%2F%2Fwww.theonion.com%2Fcontent%2Ffiles%2Fimages%2FPOST_APOCALYPTIC_article.jpg&amp;videoid=93495&amp;title=Are%20Violent%20Video%20Games%20Adequately%20Preparing%20Children%20For%20The%20Apocalypse%3F" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="wmode" value="transparent" /><param name="src" value="http://www.theonion.com/content/themes/common/assets/onn_embed/embedded_player.swf?image=http%3A%2F%2Fwww.theonion.com%2Fcontent%2Ffiles%2Fimages%2FPOST_APOCALYPTIC_article.jpg&amp;videoid=93495&amp;title=Are%20Violent%20Video%20Games%20Adequately%20Preparing%20Children%20For%20The%20Apocalypse%3F" /><param name="flashvars" value="image=http%3A%2F%2Fwww.theonion.com%2Fcontent%2Ffiles%2Fimages%2FPOST_APOCALYPTIC_article.jpg&amp;videoid=93495&amp;title=Are%20Violent%20Video%20Games%20Adequately%20Preparing%20Children%20For%20The%20Apocalypse%3F" /></object><br />
<a href="http://www.theonion.com/content/video/are_violent_video_games?utm_source=videoembed">Are Violent Video Games Adequately Preparing Children For The Apocalypse?</a></p>
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